This is where you'll find all the things I've worked on in and out of academia including some works-in-progress and ongoing projects.
writing
Book Chapter (forthcoming), 2027: "Liberating Britsoft" co-authored with Habgood, A in ‘British Games Studies’
Journal Article (forthcoming), 2026: "Cities: Skylines II: Modding Urban Utopias" in 'Press Start'.
Book Chapter (forthcoming), 2026: "Masculinity Kiwami: Expressions of Masculinity Across Remakes and Localisations of ‘Yakuza’ co-authored with Charles, H in Webber, N and Seiwald, R, eds: ‘Playing with the Family: Mafias, Organised Crime, and Video Games’
Eurogamer, 2024: "Games preservation took steps forward in 2024 - but still has a long way to go".
talks
Centre for Digital Scholarship, 2025. University of Oxford: "Video Game Preservation: Practices and Approaches - Preserving Live-Service Videogames"
History of Games Conference, 2025. University of Krakow, Poland: "Innovation Stagnation: Reviewing reviews of 3D Platformers Banjo-Kazooie and Yooka-Laylee"
Warhammer Conference, 2024. Heidelberg University, Germany: "The Return of Reckoning: Warhammer Online and Successful Fan-Directed Preservation of Videogames"
History of Games Conference, 2024. Birmingham City University: "Inside Blaseball: Preserving the folkloric properties of live-service videogames"
music
MachinesMachines - Rune of Endings
Forthcoming EP of atmospheric rock inspired by Ursula K. Le Guin's Earthsea novels and the Farthest Shores she dared to dream of.
